Slowly Does It


I’ve added a basic game menu and loading animation whilst the game world is populated.  Obviously (from previous screenshots) the game world is still a bit sparse but the aim is to change that over the next couple of weeks.

I’m going to concentrate on a few game objects:

  • Towers and walls – the basics of a castle :-)
  • Trees
  • Hills

That will give us something that almost looks like a game.  Of course the challenge after that will be to turn it into a game but hopefully by then it will generate a bit more interest so I won’t have to shoulder all the burden myself.  Regardless, it’ll be at least a few months before something playable emerges and even then it’ll just be a demo.  Still, each step is a step closer, eh?


3 Responses to “Slowly Does It”

  1. RusHHouR Says:

    Can this game menu and starting animation be viewed anywhere?

  2. jslootbeek Says:

    It is currently in the SVN build of Fortress. I believe instructions on building it were lost when our forums went down before we switched to

    the sources are available at and it should run in the vexi-3 beta available from

    to run it just run “java -jar /path/to/vexi.jar /path/to/vexi-widgets.jar /path/to/fortress/src”
    let me know if there’s any problems.

  3. Charlie Says:

    Ah, the animation is just a “not died whilst generating world” animation as opposed to “nice pretty introduction movie animation”…

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